Game Art Director / Product UI Art Director with 12+ years of experience in games, digital products, and interactive media.
I specialize in building strong visual direction, UI systems, and consistent art styles for games and products. I work at the intersection of art, design, and production, helping teams turn ideas into clear, high-quality visual solutions.
I have experience leading art teams, working closely with designers, developers, and producers, and supporting projects from early concept to final release. I focus on visual clarity, usability, and artistic quality, while keeping production goals and constraints in mind.
I am comfortable with both hands-on work and art direction: defining visual vision, creating guidelines, reviewing assets, and improving visual pipelines.
Open to full-time, contract, and remote opportunities.